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master's thesis
10
3
Agent-based Approach to Computer Games
Marko Alerić (2016)
University of Zagreb
Faculty of Organization and Informatics Varaždin
Department of Theoretical and Applied Foundations of Information Sciences
Cite this item:
https://urn.nsk.hr/urn:nbn:hr:211:531731
Metadata
Title
Agentni pristup u računalnim igrama
Author
Marko Alerić
Mentor(s)
Markus Schatten
(thesis advisor)
Abstract
Rad se temelji na implementaciji umjetne inteligencije u obliku agenata u računalnoj igri. Koristi se Unity sustav za izradu igara zajedno sa vlastitom implementacijom poznatih algoritama poput stabla ponašanja i konačnih automata za umjetnu inteligenciju. Diplomski rad se sastoji od teoretskog uvoda, opisa aplikacije/igre, implementacije, primjeri korištenja, te od zaključka i literature.
Parallel title (English)
Agent-based Approach to Computer Games
Committee Members
Igor Tomičić
Granter
University of Zagreb
Faculty of Organization and Informatics Varaždin
Lower level organizational units
Department of Theoretical and Applied Foundations of Information Sciences
Place
Varaždin
State
Croatia
Scientific field, discipline, subdiscipline
SOCIAL SCIENCES
Information and Communication Sciences
Organization and Informatics
Study programme type
university
Study level
graduate
Study programme
Database and Knowledge Base Studies
Academic title abbreviation
mag.inf.
Genre
master's thesis
Language
Croatian
Defense date
2016-09-23
Parallel keywords (Croatian)
agent
višeagentni sustav
umjetna inteligencija
računalna igra
unity
Resource type
text
Access condition
Access restricted to students and staff of home institution
Terms of use
URN:NBN
https://urn.nsk.hr/urn:nbn:hr:211:531731
Committer
Marinko Kokotec